Title: | Ontology Design Patterns for Linked Data Publishing at ISWC 2016 |
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Author(s): | ValentinaPresutti, AldoGangemi, KarlHammar, PascalHitzler |
Goal:
Brief description
The tutorial starts with an introduction to ODPs, including fundamentals and definitions, which are discussed based on the presentation of concrete examples. During this slot, the most popular and reused ODPs are presented and explained. After learning the fundamentals and the most popular ODPs, the attendees will learn how ODPs are documented, and they will be trained on how to evaluate, select and reuse ODPs. This theoretical part of the tutorial is run during the first half of the morning session. The second half of the morning is dedicated to the analysis of worked examples. The attendees are presented with a "toy" example developed within the "chess" domain, useful for making them familiar with the whole process of ODP-based ontology design. Afterwards, they are presented with examples of ODP reuse from real scenarios, implemented in open data projects in several domains, such as Cultural Heritage and eGovernment. Lessons learnt and specific ODP implementations and their related linked data production, will be discussed. All slots are meant to be very interactive. In the afternoon session, the attendees are engaged in a practical session on ODP-based design, after a brief introduction to a Protégé plugin for ODP-based design that is provided for technical support. Attendees are required to have prior knowledge of RDF and OWL.
Resources:
Exercises: No exercises.
In this talk ODPs fundamentals and definitions are introduced by means of concrete examples of most popular and commonly used ODPs.
This section introduces a set of quality characteristics and associated indicators for ODPs. The provided indicators can be used to evaluate the maturity and quality of an ODP and its suitability for different modelling projects or cases, as well as provide guidance on how to construct and/or document new patterns.