Submissions:Types of entities
From Odp
Line 1: | Line 1: | ||
- | |||
- | |||
- | |||
{{Content OP Proposal Template | {{Content OP Proposal Template | ||
+ | |Author=User:AldoGangemi, User:ValentinaPresutti | ||
|Name=Types of entities | |Name=Types of entities | ||
|Intent=To identify and categorize the most general types of things in the domain of discourse. | |Intent=To identify and categorize the most general types of things in the domain of discourse. | ||
Line 10: | Line 8: | ||
|Consequences=The type of any element of the knowledge base is always known. | |Consequences=The type of any element of the knowledge base is always known. | ||
|ExtractedFrom=http://www.loa-cnr.it/ontologies/DUL.owl | |ExtractedFrom=http://www.loa-cnr.it/ontologies/DUL.owl | ||
+ | }} | ||
+ | {{Include Image | ||
+ | |ImageName=Types of entitiesDiagram.jpg | ||
}} | }} | ||
{{Element list header}} | {{Element list header}} |
Revision as of 16:44, 21 April 2008
General description
Name: | Types of entities |
---|---|
Submitted by: | |
Also Known As: | |
Intent: | To identify and categorize the most general types of things in the domain of discourse. |
Domains: | |
Competency Questions: |
|
Solution description: | |
Reusable OWL Building Block: | http://www.loa-cnr.it/ontologies/typesofentities.owl (52) |
Consequences: | The type of any element of the knowledge base is always known. |
Scenarios: | |
Known Uses: | |
Web References: | |
Other References: | |
Examples (OWL files): | |
Extracted From: | |
Reengineered From: | |
Has Components: | |
Specialization Of: | |
Related CPs: |
Elements
The Types of entities Content OP locally defines the following ontology elements:
Abstract (owl:Class) any entity that cannot be located in space-time. E.g. mathematical entities, formal semantics elements, regions within dimensional spaces, etc.
Event (owl:Class) any physical, social, or mental process, event, or state. More theoretically, events can be classified in different ways, possibly based on aspect (e.g. stative, continuous, achievements, etc.), or on agentivity, typical participants (e.g. human, physical, abstract, food, etc.).
Quality (owl:Class) any aspect of an entity (but not a part of it), which cannot exist without that entity. For example, the way the surface of a specific physical object looks like is a Quality.
Reviews
There is no review about this proposal. This revision (revision ID 953) takes in account the reviews: none
Other info at evaluation tab
Example
That copy of Divina Commedia is a book (Object), the porosity (Quality) of the paper used is 5 mls/min (Abstract). The Rock Music Festival (Event) is organized by a friend of mine (Object).
Figure shows the UML diagram of this scenario.