(Updated the pattern description.) |
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|Intent=An object can have different states for which different restrictions apply. The goal of the pattern is to allow modelling the different states of an object and the restrictions on such object for its different states. | |Intent=An object can have different states for which different restrictions apply. The goal of the pattern is to allow modelling the different states of an object and the restrictions on such object for its different states. | ||
|Domain=General | |Domain=General | ||
− | |CompetencyQuestion=Objects must have a unique state, Object states must belong to a single collection of non-duplicate elements (i.e. to a set), The possible states are: StateA StateB and StateC, An object can have three different states, Objects in StateA must have at least one value for property property1, Objects in StateB must have at most one value for property property2, Objects in StateC must have exactly one value for property property3, | + | |CompetencyQuestion=Objects must have a unique state, Object states must belong to a single collection of non-duplicate elements (i.e. to a set), The possible states are: StateA StateB and StateC, An object can have three different states, Objects in StateA must have at least one value for property property1, Objects in StateB must have at most one value for property property2, Objects in StateC must have exactly one value for property property3, |
|ContentODPDescription=The pattern contains three classes, one for representing objects, another for representing object states, and a third one for representing sets of states. Besides, it contains object properties for relating objects and states (which are subproperties of those defined in the Situation pattern [http://ontologydesignpatterns.org/wiki/Submissions:Situation]) and for relating states and sets of states (reused from the CollectionEntity pattern [http://ontologydesignpatterns.org/wiki/Submissions:CollectionEntity]) and a datatype property for defining the size of a set of states (reused from the Set pattern [http://ontologydesignpatterns.org/wiki/Submissions:Set]). | |ContentODPDescription=The pattern contains three classes, one for representing objects, another for representing object states, and a third one for representing sets of states. Besides, it contains object properties for relating objects and states (which are subproperties of those defined in the Situation pattern [http://ontologydesignpatterns.org/wiki/Submissions:Situation]) and for relating states and sets of states (reused from the CollectionEntity pattern [http://ontologydesignpatterns.org/wiki/Submissions:CollectionEntity]) and a datatype property for defining the size of a set of states (reused from the Set pattern [http://ontologydesignpatterns.org/wiki/Submissions:Set]). | ||
− | For applying the pattern, first all the possible states of the object must be created as instances of the state class using the Value Partition pattern | + | For applying the pattern, first all the possible states of the object must be created as instances of the state class using the Value Partition pattern [http://www.w3.org/TR/swbp-specified-values/]. Then, different classes must be defined to represent the object in each of the states and state-specific restrictions must be applied to those classes; the object class must be defined as a disjoint union of these classes. |
|ReusableOWLBuildingBlock=http://delicias.dia.fi.upm.es/ontologies/ObjectWithStates.owl | |ReusableOWLBuildingBlock=http://delicias.dia.fi.upm.es/ontologies/ObjectWithStates.owl | ||
|Consequences=The pattern requires modelling states as individuals instead of as literals. | |Consequences=The pattern requires modelling states as individuals instead of as literals. |
Diagram
The Object with states Content OP locally defines the following ontology elements:
This is a sample property, when instantiating the pattern it must be renamed with a meaningful name.
This is a sample property, when instantiating the pattern it must be renamed with a meaningful name.
This is a sample property, when instantiating the pattern it must be renamed with a meaningful name.
This is a sample class, when instantiating the pattern it must be renamed with a meaningful name.
This is a sample class, when instantiating the pattern it must be renamed with a meaningful name.
This is a sample class, when instantiating the pattern it must be renamed with a meaningful name.
This is a sample instance, when instantiating the pattern it must be renamed with a meaningful name.
This is a sample instance, when instantiating the pattern it must be renamed with a meaningful name.
This is a sample instance, when instantiating the pattern it must be renamed with a meaningful name.
Ontology including the content ontology design pattern for modelling objects with states.
No scenario is added to this Content OP.
This revision (revision ID 11697) takes in account the reviews: Object with states (AlessandroAdamou about Object with states, RinkeHoekstra about Object with states, BenedictoRodriguezCastro about Object with states, BenedictoRodriguezCastro about Object with states 2)
Other info at evaluation tab
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Submission to event |
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